Lunedo Factor
Lunedo is the elusive essence of shadow that all alchemists pursue. As an alchemist use your trusty vacuum to suck the essence out of enemies and use it to buff yourself or create new ammo to fight your foes!
Attack enemies to stun them and suck them with your vacuum!
Enemies provide you potion charges.
Gain potion charges to use the shoot and mix mechanics.
Mix recipes
2 armadillos = shotgun
3 armadillos = machinegun
1 mushrooms +1 armadillo = explosive machinefun
2 mushrooms + 1 armadillo = explosive shotgun
Imbibe one mushroom to gain temporary glide
2 mushrooms = flamethrower
Controls
Mouse & Keyboard Gamepad
Movement: WASD Movement: Dpad
Jump: Space Jump: Sony Cross
Dash: E key Dash: Sony Circle
Attack: Left key Attack: Sony Triangle
Vacuum: Right Click Vacuum: Right Trigger
Shoot: Mouse Wheel Click Shoot: Right Bumper
Imbibe shadow: R key Imbibe shadow: Sony Square
Mix: X Mix:Left Bumper
GDD: https://docs.google.com/document/d/1-9eJAHgstUweGxdAQvYuoqgZ_yK3ZYyu/edit
Status | Prototype |
Platforms | HTML5 |
Author | LarsaGames |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Exploration, Pixel Art, Shoot 'Em Up, Singleplayer |
Comments
Log in with itch.io to leave a comment.
- easy to understand controls
- the game looks fantastic
- I would like to have some better feedback on ability usage: When I hit an enemy, sometimes it does nothing, so I am not sure where I need to be for a hit to actually work, same goes for the vacuuming
- very cool idea to suck in enemies like Kirby and then mixing them for unique attacks
- after defeating the big mushroom, travelling further to the right just drops me out of the world boundaries
Thank you very much for the feedback!!! Unfortunately i couldn't figure out how to implement knockback and attack feedback on the enemies, it rarely works in-game. Again thanks a bunch for giving it a try^^.
Game looks great. Controls are good, Fits the theme. Congrats on your submission.
your google doc link isn't setup right, it showing access denied.
Thank you very much! Ouch seems i made a mistake while submitting the doc. Thanks for letting me know, its been fixed^^